Lettuce
At feeding speed, people drop up to four pieces near mid-screen, then wait 10 seconds. Faster swimming sharply reduces feeding.
Armored Turtle
ARMORED TURTLE PRESENTS
A tiny turtle’s endless search for snacks.

A / DSpeedW / SDepthSpaceJump
This turtle is currently guarding the domain.
The pond will wait.
FIELD NOTES
A / D changes forward speed. W / S controls depth. Space launches a fast ascent and breach jump. You always move forward and cannot reverse.
At feeding speed, people drop up to four pieces near mid-screen, then wait 10 seconds. Faster swimming sharply reduces feeding.
A rare lettuce worth more points. It follows the same falling and floating rules as normal lettuce.
A pair arrives about every 1,000 points. They sink quickly and each restores one missing shell plate. Juveniles cannot eat them.
Breach above the surface to catch one. Each catch starts an eight-second double-score bonus.
Most cruise through the middle water and leave. Some become rocket fish: watch and listen for their warning before they charge.
The school fills the shallows and slows you without damage. Disturbing it angers the nearby guardian for about 10 seconds; vegetation breaks its pursuit.
Loiters near you and steals lettuce. It faces its travel direction, avoids predators, cannot eat berries, and visits more often during slow feeding.
Frogs jump from lily pads near the surface. Give their jumping arc room when choosing where to breach.
Reduces maximum speed to 155 and stops feeding. You pass behind it. It hides you from ordinary and guardian fish, but never from piranhas.
Hard stops laid along the riverbed. Swim over or around them before scrolling pushes the turtle off-screen.
Appears after prolonged feeding-speed loitering and becomes more aggressive each time. Speed up; vegetation does not protect you.
Patrols along the river bottom. Its low position makes diving and bottom routes more dangerous.
PATROL COMPLETE